Thank you and good luck to all of you budding game designers – Tomas. If you have any questions or comments put them into the comments section of the relevant post. You can find all the available functions documented here along with the required arguments and examples of code to show how they can be used. Each tutorial is listed below for ease of navigation. This section of the manual is a reference guide for the GameMaker Studio 2 Language (GML). You will learn how to create sprites, make your player move around a game environment, spawn enemies, kill enemies, make the player shoot, create armour and health, keep track of score and much more. Over the coming weeks and months, we will explore how to build a simple 2D Top-Down Space Shooter computer game using the popular game design engine GameMaker Studio 2.
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